samskivert: Fire Emblem: Path of Radiance (3)

18 February 2006

I thoroughly enjoyed this additional suite of strategic challenges from Intelligent Systems, but I could have done without all the full-motion video and excessive special effects. I suppose they felt compelled to put all that console horsepower to work, but it came at the expense of the smooth flow they achieved with their handheld versions (assuming you had the animations turned off).

©1999–2015 Michael Bayne